Chloe Rosenfeld
Chloe Rosenfeld
I am Chloe Rosenfeld, an adventurer and I am known for my dexterity, and I have decided to begin hunting because I want to bring forth the return of spring for humanity~

| Chloe Rosenfeld (Fast Hero lvl 2) | |
|---|---|
| Hit Dice / Hit Points | 2d8 (12 hp) |
| Occupation | Adventurer |
| Occ. Skills | Disable Device, Climb |
| Abilities | |
| STR | 10 (+0) |
| DEX | 17 (+3) |
| CON | 11 (+0) |
| INT | 14 (+2) |
| WIS | 14 (+2) |
| CHA | 13 (+1) |
| Speed | 30 ft. |
| Defense | 17, Melee 18 (+1 Def Martial Arts) |
| Flat-Footed 14 | |
| Attack Bonus | +1 |
| Attacks | 1d6+2 Vibrodagger [Charged] |
| Skills | |
| Balance | 2 |
| Craft [Mechanical] | 1 |
| Drive | 2 |
| Escape Artist | 4 |
| Hide | 5 |
| Know. [Tactics] | 2 |
| Move Silently | 5 |
| Pilot | 1 |
| Profession | 0 |
| Read/Write Lang. | 1 |
| Ride | 1 |
| Sleight of Hand | 3 |
| Speak Language (DE) | 1 |
| Tumble | 3 |
| Disable Device | 2 |
| Climb | 2 |
| Feats | |
| Martial Weapons Prof. | |
| Acrobatic | |
| Def. Martial Arts | |
| Simple Weapons Prof. | |
| Dodge | |
| Weapon Finesse (Vibrodagger) | |
| Talents | |
| Evasion | |
| Possessions | |
| Wealth Bonus | +10 |
| Vibro-dagger | |
| Glok Single Shot | |
| Allegiances | “Return of Spring for Humanity” +3 |
Descriptions
Vibrodagger #
Vibrodagger : A crude imitation of the monomolecular Hertz blades from the War In Heaven, but still a deadly weapon wielded in the right hands. Uses Small Batteries.
: Whenever one gets a natural 1 in an attack roll armed with a Vibrodagger, the V-dagger will be out of batteries till the character can buy more at a town.
Martial Weapons Proficiency #
Character may use any non-exotic personal weapon or firearm without incurring a -4 untrained penalty.
Acrobatic #
The character gets a +2 bonus on all Jump checks and Tumble checks.
Defensive Martial Arts #
The character gains a +1 dodge bonus to Defense against melee attacks.
Dodge #
During the character’s action, the character designates an opponent and receives a +1 dodge bonus to Defense against any subsequent attacks from that opponent. The character can select a new opponent on any action.
Weapon Finesse #
With the selected melee weapon, the character may use their Dexterity modifier instead of his or her Strength modifier on attack rolls.
Evasion #
If the Fast hero is exposed to any effect that normally allows a character to attempt a Reflex saving throw for half damage, the Fast hero suffers no damage if he or she makes a successful saving throw. Evasion can only be used when wearing light armor or no armor.
Item Stats #
| Weapon | Damage | Critical | Range Inc | Size | Purchase DC |
|---|---|---|---|---|---|
| Vibrodagger [charged] | 1d6+2 | 18-20 | 10ft. (2 squares, thrown) | Small | 11 |
| Vibrodagger [off]* | 1d4 | 20 | 10ft. (2 squares, thrown) | Small | 11 |
| Glok Single Shot | 2d6 | 20 | 40ft. (8 squares) | Small |